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 Post subject: ac_heatstroke_beta
PostPosted: Sun Jan 03, 2010 11:54 pm 
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Medium-Large, Team based game modes


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Download ac_heatstroke_beta


The Ballad of Heatstrokeville

There was a sign of old pixel and bit,
Heatstrokeville - Population Hundred Twenty
Gold, gypsum, silver and iron, you name it,
Heatstrokeville had plenty.

Then on a fateful sunset orangey day,
Arrived in blue uniforms the RVSF,
Then came the anarchistic CLA,
There was almost no gold left.

The miners and citizens ran in dismay,
Away to ac_depot and ac_urban they flee,
While the RVSF and CLA had no say,
They simply fired their guns away.

Sickened, w00p|Drakas throws in a nade,
He gibbed a hundred twenty, and with a bow
Spams an SMG and exhumes the raid,
The sign reads Population zero now.

Feedback is much appreciated

Map By |KH|Shorty, |KH|Syntaxed and Sp33dy


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 Post subject: Re: ac_heatstroke_beta
PostPosted: Mon Jan 04, 2010 2:11 am 
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Joined: Tue Jun 30, 2009 12:26 am
Posts: 504
Location: Belgium
Great map guys, I like the map structure, the textures and the animal sounds :D
Maybe some more amo pick-ups. (2)
We should play some games overthere, I think it's finished.

Great work guys.

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|KH| Punks are not dead!


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 Post subject: Re: ac_heatstroke_beta
PostPosted: Mon Jan 04, 2010 4:46 am 
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Joined: Wed Jun 24, 2009 9:07 am
Posts: 690
I LOVE IT! Great work! :D

Same as Ti said, maybe some more, strategic placed pick-ups, maybe the ceiling where the tank is placed could be some cubes higher; should be finished then :)

<3

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"And when I am dead, lay me in a mound / Raise a stone for all to see / Runes carved to my memory !"
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 Post subject: Re: ac_heatstroke_beta
PostPosted: Wed Jan 06, 2010 12:05 pm 
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Joined: Mon Oct 19, 2009 1:32 pm
Posts: 68
Poem is better than the mapp...... just sayin.
:P
lol the map is actually good, surprising that Shorty and Sp33dy had artistic abilities surprised me. Or was is mainly Syntax?
:P good job dudes

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 Post subject: Re: ac_heatstroke_beta
PostPosted: Fri Jan 15, 2010 4:52 pm 
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Joined: Mon Sep 28, 2009 12:17 pm
Posts: 161
I like it, My bro and XFA's friend Rebelchef taught shorty the basics....

Good job


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 Post subject: Re: ac_heatstroke_beta
PostPosted: Fri Jan 15, 2010 5:08 pm 
nah u didnt XD Syntaxed teached me from scratch on this map >_>


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 Post subject: Re: ac_heatstroke_beta
PostPosted: Fri Jan 15, 2010 5:36 pm 
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Joined: Mon Sep 28, 2009 12:17 pm
Posts: 161
not me, remember shorty, forts, rebel taught u?


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 Post subject: Re: ac_heatstroke_beta
PostPosted: Fri Jan 15, 2010 5:50 pm 
not really, i bearly listened to him, i made like box shaped buildings >_>


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 Post subject: Re: ac_heatstroke_beta
PostPosted: Fri Jan 15, 2010 11:31 pm 
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Joined: Tue Jun 30, 2009 12:26 am
Posts: 504
Location: Belgium
LoL, "Box " makes me think about something way different than assault cube :oops:

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|KH| Punks are not dead!


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 Post subject: Re: ac_heatstroke_beta
PostPosted: Sat Jan 16, 2010 5:51 am 
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Joined: Wed Jun 24, 2009 9:07 am
Posts: 690
hm? :D

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